Saturday, 13 March 2021

Morrowind SPRING MODJAM!

Come April 3rd, an exciting Morrowind Modding competition takes place: The first Morrowind Spring Modjam! Over the weekend, you make a mod based on a theme and submit it on the Nexus before Monday.
Here’s how it works:

You suggest one or two themes on this form: https://forms.gle/k1SqoWWbkZZo76dH6
Friday 2nd 23.00 GMT: join the Livestream to vote on themes, win prizes, chat with modders.

Saturday 3rd and Sunday 4th: make a mod!

Not a modder yourself? We’ve got you covered:

Play the mods and endorse your favourite to pick the “Players’Choice Award”
Take a screenshot in-game to illustrate the theme
Download and install the mod “Spring Modjam2021” and find the trophy hidden in-game. Take a screenshot of your character with the trophy to win!

Finally, join us for a Livestream April 10th:
Mod showcase Chat with modders
Results of the Best Screenshot and Trophy Hunt.

Modjam Winner announcement

Friday, 19 February 2021

Bitter about BC?

Ah, the Bitter Coast. Thoughts of swampy marshland, frogs singing, no cliff racers, and a great place to get lost....

Or is it? Is it Bethesda? Is it really? No. It's not. It's sparse and repetitive with hardly a reason to go there.

When I say repetitive, I mean repetitive. 4 different fungi, 2 different types of grass, 3 ferns, and 5 trees (with leaves), let's not forget the pond scum that is just a solid plane of various dark greens.

I wasn't particularly looking for a new project but when Luccar asked me if I would make him a new fungus, I couldn't resist. So far we've added 4 or 5 new fungi, 32 unique trees, duckweed instead of a green blob, an ongoing amount of flora and rocks.

All the new assets are atlas mapped of course, and excess clutter in the nifs is nowhere to be seen. This appears to allow us to add more items to each cell so that the barren landscape is no more.

We've removed the dumb idea that Bethesda had where every cave has a door with a scripted sequence and real cave entrances and exits.


[Video Here]


I must admit, we haven't done too much CS work yet to show our progress as we've been organizing assets and flora that would actually grow together in a swamp.  


[Screenshots here]





Wednesday, 20 January 2021

Not quite Morrowind...

 I recently had the misfortune of having to set up Windows 10 yet again on my PC. I thought it would be a fun idea to document it and create a page on my blog so that it may help others that find Windows 10 frustrating and annoying.


You can find it here; Fixing Windows 10



Saturday, 7 November 2020

Common model set

 It's been quite a while since I posted on here as I now live on my new blog at; https://stgbooks.blogspot.com/ 


As I don't have the time to rebuild Caldera any more as I had once wished, I have found the time to remodel the entire common exterior housing set.

Not quite finished yet but after only 3 days I only have 5 or 6 models left to make and paint.





Most of the models are much lower poly than vanilla and also have a higher degree of atlasing. I will be offering several options with this mod (no esp needed) that will depend on your PC, rather than what I decide. 

A fully atlas'd version will eventually be available (with the exception of the windows) at some point but this will lower the quality of the textures.

Melchior has also offered to make the new models compatible with GitD, so I'm looking forward to that.





Saturday, 10 August 2019

Twitter...


So, my daughter finally convinced me to use my Twitter account that I've had since 2012. I still don't know what I'm doing and I've just been going around following anyone that interests me for no apparent reason. Is that what you're supposed to do?

If anyone wants to add me it's @simontgriffiths (I think lol)

I do have another website as well for my books etc, not yet attached my domain name yet as I just haven't had the time.

https://stgbooks.blogspot.com/


I am going to check out my friends game studio next time I post, but if you want to check them out yourself first then their twitter account is https://twitter.com/Skjoldgames 

Their website can be found right here; https://www.skjold.net/


Right then, until next time! See you on Twitter.





Thursday, 11 July 2019

Publishing is evil

After what seemed like forever, my books are finally published, and up on Amazon.

So, for anyone that wants to learn how to model and doesn't know where to start;


It is available on Kindle Fire and tablets, You can also use the free Kindle PC App to read it.

Kindle version of "An Introduction to Modelling"

Paperback version of "An Introduction to Modelling"

I'll throw this one out there anyway for anyone that might be interested.

Kindle version of "The Garden Snail, Pest or Pet?"



I wrote this one for pure indulgence :D






Tuesday, 2 July 2019

Kindle Version Published



Paperback version still has bleed issues...whatever that means. "Should" be available shortly (so I'm told).



Available on Kindle books, and Kindle PC, etc, etc. 

An Introduction to Modelling with Wings 3D

So, if you're interested in learning to model for Morrowind, Skyrim, Oblivion, Fallout, The Sims, and a bunch of other games then it might be worth starting with this first volume.






I've neglected Morrowind once again! The neck went wonky and I couldn't sit here wasting my life but...I did get a chance to finish ...